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I once had a Tai Chi instructor who explained the difference between Chinese and Western medicine thus: "Western medicine is based on corpses, things that you discover by cutting up dead bodies and pulling them apart. Chinese medicine is based on living flesh, things observed from vital, moving humans."

 

The explanation, like all good propaganda, is stirring and stilted, and not particularly accurate, and gummy as the hook from a top-40 song, sticky in your mind in the sleep-deprived noontime when the world takes on a hallucinatory hypperreal clarity. Like now as I sit here in my underwear on the roof of a sanatorium in the back woods off Route 128, far enough from the perpetual construction of Boston that it's merely a cloud of dust like a herd of distant buffalo charging the plains. Like now as I sit here with a pencil up my nose, thinking about homebrew lobotomies and wouldn't it be nice if I gave myself one.

 

Deep breath.

 

The difference between Chinese medicine and Western medicine is the dissection versus the observation of the thing in motion. The difference between reading a story and studying a story is the difference between living the story and killing the story and looking at its guts.

 

School! We sat in English class and we dissected the stories that I'd escaped into, laid open their abdomens and tagged their organs, covered their genitals with polite sterile drapes, recorded dutiful notes *en masse* that told us what the story was about, but never what the story *was*. Stories are propaganda, virii that slide past your critical immune system and insert themselves directly into your emotions. Kill them and cut them open and they're as naked as a nightclub in daylight.

 

The theme. The first step in dissecting a story is euthanizing it: "What is the theme of this story?"

 

Let me kill my story before I start it, so that I can dissect it and understand it. The theme of this story is: "Would you rather be smart or happy?"

 

This is a work of propaganda. It's a story about choosing smarts over happiness. Except if I give the pencil a push: then it's a story about choosing happiness over smarts. It's a morality play, and the first character is about to take the stage. He's a foil for the theme, so he's drawn in simple lines. Here he is:

 

Art Berry was born to argue.

 

There are born assassins. Bred to kill, raised on cunning and speed, they are the stuff of legend, remorseless and unstoppable. There are born ballerinas, confectionery girls whose parents subject them to rigors every bit as intense as the tripwire and poison on which the assassins are reared. There are children born to practice medicine or law; children born to serve their nations and die heroically in the noble tradition of their forebears; children born to tread the boards or shred the turf or leave smoking rubber on the racetrack.

 

Art's earliest memory: a dream. He is stuck in the waiting room of one of the innumerable doctors who attended him in his infancy. He is perhaps three, and his attention span is already as robust as it will ever be, and in his dream — which is fast becoming a nightmare — he is bored silly.

 

The only adornment in the waiting room is an empty cylinder that once held toy blocks. Its label colorfully illustrates the blocks, which look like they'd be a hell of a lot of fun, if someone hadn't lost them all.

 

Near the cylinder is a trio of older children, infinitely fascinating. They confer briefly, then do *something* to the cylinder, and it unravels, extruding into the third dimension, turning into a stack of blocks.

 

Aha! thinks Art, on waking. This is another piece of the secret knowledge that older people possess, the strange magic that is used to operate cars and elevators and shoelaces.

 

Art waits patiently over the next year for a grownup to show him how the blocks-from-pictures trick works, but none ever does. Many other mysteries are revealed, each one more disappointingly mundane than the last: even flying a plane seemed easy enough when the nice stew let him ride up in the cockpit for a while en route to New York — Art's awe at the complexity of adult knowledge fell away. By the age of five, he was stuck in a sort of perpetual terrible twos, fearlessly shouting "no" at the world's every rule, arguing the morals and reason behind them until the frustrated adults whom he was picking on gave up and swatted him or told him that that was just how it was.

 

In the Easter of his sixth year, an itchy-suited and hard-shoed visit to church with his Gran turned into a raging holy war that had the parishioners and the clergy arguing with him in teams and relays.

 

It started innocently enough: "Why does God care if we take off our hats, Gran?" But the nosy ladies in the nearby pews couldn't bear to simply listen in, and the argument spread like ripples on a pond, out as far as the pulpit, where the priest decided to squash the whole line of inquiry with some half-remembered philosophical word games from Descartes in which the objective truth of reality is used to prove the beneficence of God and vice-versa, and culminates with "I think therefore I am." Father Ferlenghetti even managed to work it into the thread of the sermon, but before he could go on, Art's shrill little voice answered from within the congregation.

 

Amazingly, the six-year-old had managed to assimilate all of Descartes's fairly tricksy riddles in as long as it took to describe them, and then went on to use those same arguments to prove the necessary cruelty of God, followed by the necessary nonexistence of the Supreme Being, and Gran tried to take him home then, but the priest — who'd watched Jesuits play intellectual table tennis and recognized a natural when he saw one — called him to the pulpit, whence Art took on the entire congregation, singly and in bunches, as they assailed his reasoning and he built it back up, laying rhetorical traps that they blundered into with all the cunning of a cabbage. Father Ferlenghetti laughed and clarified the points when they were stuttered out by some marble-mouthed rhetorical amateur from the audience, then sat back and marveled as Art did his thing. Not much was getting done vis-a-vis sermonizing, and there was still the Communion to be administered, but God knew it had been a long time since the congregation was engaged so thoroughly with coming to grips with God and what their faith meant.

 

Afterwards, when Art was returned to his scandalized, thin-lipped Gran, Father Ferlenghetti made a point of warmly embracing her and telling her that Art was welcome at his pulpit any time, and suggested a future in the seminary. Gran was amazed, and blushed under her Sunday powder, and the clawed hand on his shoulder became a caress.

 

 

The theme of this story is choosing smarts over happiness, or maybe happiness over smarts. Art's a good guy. He's smart as hell. That's his schtick. If he were a cartoon character, he'd be the pain-in-the-ass poindexter who is all the time dispelling the mysteries that fascinate his buddies. It's not easy being Art's friend.

 

Which is, of course, how Art ("not his real name") ended up sitting 45 stories over the woodsy Massachusetts countryside, hot August wind ruffling his hair and blowing up the legs of his boxers, pencil in his nose, euthanizing his story preparatory to dissecting it. In order to preserve the narrative integrity, Art ("not his real name") may take some liberties with the truth. This is autobiographical fiction, after all, not an autobiography.

 

Call me Art ("not my real name"). I am an agent-provocateur in the Eastern Standard Tribe, though I've spent most of my life in GMT-9 and at various latitudes of Zulu, which means that my poor pineal gland has all but forgotten how to do its job without that I drown it in melatonin precursors and treat it to multi-hour nine-kilolumen sessions in the glare of my travel lantern.

 

The tribes are taking over the world. You can track our progress by the rise of minor traffic accidents. The sleep-deprived are terrible, terrible drivers. Daylight savings time is a widowmaker: stay off the roads on Leap Forward day!

 

Here is the second character in the morality play. She's the love interest. Was. We broke up, just before I got sent to the sanatorium. Our circadians weren't compatible.

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